code signing and embedded applescript

Hi All,

A quick question: I am about to code sign my app ( for APP STORE) and have a small applescript in resources used as a launcher. Do I need to sign that too, or separately?

Thanks, Rob

Yes it needs signed, but you don’t have to do it separately, it will get signed with the rest of the app when you build/package it for store submission.

Thanks ,

Though it doesn’t have its own signature - I will, assume it is part of the whole.

Though now I have run up against a much more daunting problem and can’t test to see if the applescript even works. I previously wrote a launched plist which would launch the embedded helper applescript which would check the main plist file and launch the app if it hadn’t been launched that day yet. I need my app to launch once a day or at a specified time. An external timer of sorts

This worked perfectly before but now, under the sandbox, I can write the launched plist but can not load it programmatically. I have tried all day, fiddling with the entitlements file but I keep getting launchctl errors like “socket not open.”

Sandbox is daunting. With the “temporary” entitlements for applescript to access other apps, it works fine but the “temporary” clause is a bit disturbing.

Cheers, Rob