Is there a simple way to know which object you are in after a mouseDown event, or do you just have to loop through all of your objects and test the mouse location against the bounds of each object to see which one the mouse is inside of?
Is there a simple way to know which object you are in after a mouseDown event, or do you just have to loop through all of your objects and test the mouse location against the bounds of each object to see which one the mouse is inside of?