I’m try to adapt Jonn8’s MenuApp to work with my app (http://www.jonn8.com/html/MenuApp_ASOC.html).
I’m getting this error whenever I run the program:
2010-04-24 14:33:57.333 MenuWeather[52005:a0f] *** -[MenuWeatherAppDelegate applicationWillFinishLaunching:]: NSConcreteAttributedString initWithString:: nil value (error -10000)
here’s the code:
[code]script MenuWeatherAppDelegate
property parent : class “Enhancer” of current application
property NSMenu : class “NSMenu”
property NSMenuItem : class “NSMenuItem”
property statusMenu : missing value
property dynamicMenu : missing value
property statusItemController : missing value
on |idle|()
return 1.0
end |idle|
on about_(sender)
activate
current application's NSApp's orderFrontStandardAboutPanel_(null)
end about_
on quit_(sender)
quit
end quit_
on applicationWillFinishLaunching_(notification)
set statusMenu to (my NSMenu's alloc)'s initWithTitle_("statusMenu")
set menuItem to (my NSMenuItem's alloc)'s init
menuItem's setTitle_("About MenuApp")
menuItem's setTarget_(me)
menuItem's setAction_("about:")
menuItem's setEnabled_(true)
statusMenu's addItem_(menuItem)
menuItem's release()
statusMenu's addItem_(my NSMenuItem's separatorItem)
set menuItem to (my NSMenuItem's alloc)'s init
menuItem's setTitle_("Quit MenuApp")
menuItem's setTarget_(me)
menuItem's setAction_("quit:")
menuItem's setKeyEquivalent_("q")
menuItem's setEnabled_(true)
statusMenu's addItem_(menuItem)
menuItem's release()
set statusItemController to (current application's class "JEN_StatusItemController"'s alloc)'s init
statusItemController's createStatusItemWithMenu_(statusMenu)
statusMenu's release()
my enableIdle()
end applicationWillFinishLaunching_
on applicationShouldTerminate_(sender)
-- Insert code here to do any housekeeping before your application quits
return my NSTerminateNow
end applicationShouldTerminate_
on applicationWillTerminate_(notification)
statusItemController's releaseStatusItem()
statusItemController's release()
end applicationWillTerminate_
end script[/code]
That Enhancer thing at the top is so i can get the idle handler.