Hello Stefan
For sure the handler is more efficient but the script continue to ask for item 27 in a list of 26 ones
randomWords(10)
on randomWords(numberOfWords)
set startingLetterStatistics to {{0, 11.602}, {11.602, 16.304}, {16.304, 19.815}, {19.815, 22.485}, {22.485, 24.492}, {24.492, 28.271}, {28.271, 30.221}, {30.221, 37.453}, {37.453, 43.739}, {43.739, 44.336}, {44.336, 44.926}, {44.926, 47.631}, {47.631, 52.005}, {47.631, 54.37}, {54.37, 60.634}, {60.634, 63.179}, {63.179, 63.352}, {63.352, 65.005}, {65.005, 72.76}, {72.76, 89.431}, {89.431, 90.918}, {90.918, 91.567}, {91.567, 98.32}, {98.32, 98.337}, {98.337, 99.957}, {99.957, 99.991}}
set letterStatistics to {{0, 8.167}, {8.167, 9.659}, {9.659, 12.441}, {12.441, 16.694}, {16.694, 29.396}, {29.396, 31.624}, {31.624, 33.639}, {33.639, 39.733}, {39.733, 46.699}, {46.699, 46.852}, {46.852, 47.624}, {47.624, 51.649}, {51.649, 54.055}, {54.055, 60.804}, {60.804, 68.311}, {68.311, 70.24}, {70.24, 70.335}, {70.335, 76.322}, {76.322, 82.649}, {82.649, 91.705}, {91.705, 94.463}, {94.463, 95.441}, {95.441, 97.801}, {97.801, 97.951}, {97.951, 99.925}, {99.925, 99.999}}
repeat numberOfWords times
set string1 to ""
set randomLength to random number from -10 to 10
if randomLength ≤ 0 then set randomLength to random number from 1 to 5
repeat randomLength times
set pickedLetter to 0
set randomNumber to random number from 0.0 to 99.999
set startingPickingLetter to false
set pickingLetter to false
set startingPickedLetter to 0
repeat until pickingLetter is true
if pickedLetter is 0 then
set randomNumber to random number from 0.0 to 99.991
set randomNumber to 1
repeat until startingPickingLetter is true
set startingPickedLetter to startingPickedLetter + 1
log "startingPickedLetter = " & startingPickedLetter & ", count startingLetterStatistics = " & (count startingLetterStatistics)
set startingPickingLetter to inRange(randomNumber, item startingPickedLetter of startingLetterStatistics)
log "startingPickedLetter = " & startingPickedLetter
end repeat
set pickedLetter to startingPickedLetter
else
set pickedLetter to pickedLetter + 1
log "pickedLetter = " & pickedLetter & ", count letterStatistics = " & (count letterStatistics)
set pickingLetter to inRange(randomNumber, item pickedLetter of letterStatistics)
end if
if pickedLetter = (count letterStatistics) then exit repeat
end repeat
set string1 to string1 & item pickedLetter of {"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z"}
log "string1 : " & string1
end repeat
# I guess that you are not really wanting to insert the string in the script but it's what you are doing !
tell application "System Events"
keystroke string1
keystroke " "
end tell
end repeat
end randomWords
on inRange(aNumber, range)
return aNumber ≥ item 1 of range and aNumber < item 2 of range
end inRange #zzzzzzz zzz zzz zzz zzzzzzz zzzzz zz zzz zz zzz
The events log is :
tell current application
random number from -10 to 10
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : z*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzzz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzzzz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzzzzz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzzzzzz*)
end tell
tell application "System Events"
keystroke "zzzzzzz"
keystroke " "
end tell
tell current application
random number from -10 to 10
random number from 1 to 5
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : z*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzz*)
end tell
tell application "System Events"
keystroke "zzz"
keystroke " "
end tell
tell current application
random number from -10 to 10
random number from 1 to 5
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : z*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzz*)
end tell
tell application "System Events"
keystroke "zzz"
keystroke " "
end tell
tell current application
random number from -10 to 10
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : z*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzz*)
end tell
tell application "System Events"
keystroke "zzz"
keystroke " "
end tell
tell current application
random number from -10 to 10
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : z*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzzz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzzzz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzzzzz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzzzzzz*)
end tell
tell application "System Events"
keystroke "zzzzzzz"
keystroke " "
end tell
tell current application
random number from -10 to 10
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : z*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzzz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzzzz*)
end tell
tell application "System Events"
keystroke "zzzzz"
keystroke " "
end tell
tell current application
random number from -10 to 10
random number from 1 to 5
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : z*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zz*)
end tell
tell application "System Events"
keystroke "zz"
keystroke " "
end tell
tell current application
random number from -10 to 10
random number from 1 to 5
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : z*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzz*)
end tell
tell application "System Events"
keystroke "zzz"
keystroke " "
end tell
tell current application
random number from -10 to 10
random number from 1 to 5
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : z*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zz*)
end tell
tell application "System Events"
keystroke "zz"
keystroke " "
end tell
tell current application
random number from -10 to 10
random number from 1 to 5
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : z*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zz*)
random number from 0.0 to 99.999
random number from 0.0 to 99.991
(*startingPickedLetter = 1, count startingLetterStatistics = 26*)
(*startingPickedLetter = 1*)
(*pickedLetter = 2, count letterStatistics = 26*)
(*pickedLetter = 3, count letterStatistics = 26*)
(*pickedLetter = 4, count letterStatistics = 26*)
(*pickedLetter = 5, count letterStatistics = 26*)
(*pickedLetter = 6, count letterStatistics = 26*)
(*pickedLetter = 7, count letterStatistics = 26*)
(*pickedLetter = 8, count letterStatistics = 26*)
(*pickedLetter = 9, count letterStatistics = 26*)
(*pickedLetter = 10, count letterStatistics = 26*)
(*pickedLetter = 11, count letterStatistics = 26*)
(*pickedLetter = 12, count letterStatistics = 26*)
(*pickedLetter = 13, count letterStatistics = 26*)
(*pickedLetter = 14, count letterStatistics = 26*)
(*pickedLetter = 15, count letterStatistics = 26*)
(*pickedLetter = 16, count letterStatistics = 26*)
(*pickedLetter = 17, count letterStatistics = 26*)
(*pickedLetter = 18, count letterStatistics = 26*)
(*pickedLetter = 19, count letterStatistics = 26*)
(*pickedLetter = 20, count letterStatistics = 26*)
(*pickedLetter = 21, count letterStatistics = 26*)
(*pickedLetter = 22, count letterStatistics = 26*)
(*pickedLetter = 23, count letterStatistics = 26*)
(*pickedLetter = 24, count letterStatistics = 26*)
(*pickedLetter = 25, count letterStatistics = 26*)
(*pickedLetter = 26, count letterStatistics = 26*)
(*string1 : zzz*)
end tell
tell application "System Events"
keystroke "zzz"
keystroke " "
end tell
Yes, for safe the cursor was at the end of the script when I ran it
Yvan KOENIG (VALLAURIS, France) dimanche 22 mars 2015 17:59:53