Just wondering if my current scripts and xcode apps will run on the MacIntels natively. If they won’t, how can I over come this?
According to Steve’s talk on the matter, scripting should be unaffected.
In it’s current state, Script Editor only saves PPC applications. However, Xcode produces “universal binaries” (in v2.2, at least). Non-application scripts shouldn’t be affected.
because it’s a scripting language, it shouldn’t be affected the slightest. as for saving apps, i’m guessing that there’ll be a system update that will allow them to be saved in universal binary